Graphic
|
Components
|
Name
|
Notation
|
Move
|
|
|
Ferz
|
F
|
step 1 square diagonally
|
|
|
Wazir
|
W
|
step 1 square orthogonally
|
|
|
Elephant
|
E
|
leap 2 squares diagonally
|
|
|
Camel
|
C
|
leap 2 squares orthogonally
|
|
|
Knight
|
N
|
leap 2 squares hippogonally (a knight's move in
ortho-chess)
|
|
|
Bishop
|
B
|
unlimited steps diagonally but may not leap
|
|
|
Rook
|
R
|
unlimited steps orthogonally but may not leap |
|
|
Deacon
|
D
|
step 1 square orthogonally or slide up to 4
squares diagonally. May not leap.
|
|
|
Tower
|
T
|
step 1 square diagonally or
slide up to 4 squares orthogonally. May not leap. |
|
- Knight + Knight
- Camel + Elephant
|
Longbowman
|
L
|
leap 2 or 3 squares diagonally
or orthogonally.
|
|
- Rook + Bishop
- Tower + Deacon
- Longbowman + Longbowman
|
Senator
|
S
|
step 1 square in any direction;
leap 2 or 3 squares diagonally or orthogonally; or leap 2 squares
hippogonally (a knight's move in
ortho-chess)
|
|
- Rook + Bishop
- Tower + Deacon
- Longbowman + Longbowman
|
Queen
|
Q
|
unlimited steps diagonally or orthogonally but
may not leap (R + B) |
|
None
|
King
|
K
|
step 1 square in any direction
as in ortho-chess
|
|
None
|
Pawn
|
P
|
as in ortho-chess.
Promotes to Knight, Elephant, Camel, Ferz or Wazir.
|